an.stores.props#
Props store — descriptor + sidecar folder per prop.
A prop is a rig whose art is not a person: a lamp, a sword, a sign. It is
stored exactly like a character — a JSON descriptor beside a parts/
folder of SVGs — because the cutout compiler builds both from the same rig
builder, and the store is the ONLY thing that differs about where their art
lives (an#108). What differs is the descriptor: a prop declares no face,
no blink, and no humanoid skeleton.
Kept a separate store rather than a kind field on the characters store,
for the reason the compiler keeps them apart: an character validate
scores a correct prop as 21 blocking findings, and the character
placeholder fallback draws a person where a lamp should be.
Classes
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Per-prop directory store. |