foley#
Find (or generate) the right sound effect for a moment of narration — and weave it in.
foley is a retrieval-first façade for sound effects: one simple surface over many sound sources (your own library, service APIs, and generative-AI models), a searchable index of every sound (by keyword and meaning), an agent that picks the right sound for a narrative context, and a compositor that places it under the voice.
It’s the SFX sibling of arioso (a unified
façade over AI music-generation backends): same discipline — one entry function,
config-driven plugin adapters, a unified vocabulary translated per-backend, zero
required core deps with lazy optional-deps — but centered on search rather than
generation, with generation as just one of several sources.
Status: v1. All four stages — source, index, select, weave — plus the MCP server and the licensing/provenance, evaluation, and observability layers are implemented (Epic #13 complete). The API below is live; see the roadmap for what’s next. Follow along in
misc/docs/.
The idea#
import foley
# The headline — right sounds for a narrative context:
# decompose the passage into salient sound events → search → verify → decide
candidates = foley.find("She pushed open the heavy oak door; rain hammered outside.")
# Direct hybrid search of your library (text query or a reference clip)
hits = foley.search("distant thunder rumble", k=10) # commercial use is the default
# Generate a sound when nothing fits (arioso-style; pluggable backends)
# needs foley[stable-audio] and the gated stabilityai/stable-audio-open-1.0 weights
# (accept its license on Hugging Face, set HF_TOKEN); backend="elevenlabs" needs
# ELEVENLABS_API_KEY and is paid
clip = foley.generate("a single wooden door creak", backend="stable_audio", duration=3)
# Grow the library — ingest auto-tags and embeds every file (captioning is pluggable)
foley.ingest("~/my_sounds/", license="user-owned") # omit it and rights stay unknown
foley.add_from(
"freesound", query="ocean waves", license="cc0"
) # needs FREESOUND_API_KEY
# Compose: place the sounds under the narration (find → plan → weave)
timeline = foley.plan(candidates) # the editable sound-design plan
result = foley.weave("narration.wav", timeline) # mastered mix + SDH captions + credits
result.notes # how placements were timed, e.g. estimates when foley[align] is absent
How it works — four stages#
Stage |
What it does |
Built on |
|---|---|---|
Source |
your own files · Freesound (CC0) · generate (Stable Audio Open / ElevenLabs) |
config-driven adapters, per-sound license tracking |
Index |
probe → tag → caption → embed every sound; hybrid keyword+semantic search |
PANNs · CLAP · LanceDB (local→cloud via |
Select |
decompose a narrative context → search → verify → generate-or-retrieve |
CLAP retrieval + LLM decomposition + a verification ladder |
Weave |
align to the voice, duck, place, master → mastered mix + editable timeline + captions + credits |
word timing (WhisperX transcription with |
The selection tools publish as an MCP server (via py2mcp) so the same capabilities
drive the agent, a CLI, and external hosts.
For AI agents#
foley is AI-first: most callers are agents (directly, and via downstream packages like
braidio and nw). The headline is one call — hand it narration text and it chooses tasteful,
license-clean sounds and (given the audio) weaves them in:
import foley
# Plan only — choose sounds, get an editable timeline + a rationale:
result = foley.score("She pushed open the heavy oak door; rain hammered outside.")
print(result.rationale)
# Plan + render — weave under the actual narration audio:
result = foley.score(segments, audio="narration.wav", commercial_ok=True)
result.weave.audio # mastered mix result.weave.captions_vtt # SDH captions
result.weave.credits # attribution result.timeline # still editable
foley.score(...) is the stable contract braidio/nw call. The same surface is available as
MCP tools (foley_score, foley_guide, foley_search, foley_preview, foley_weave, …) —
serve them over stdio (foley-mcp) or authenticated HTTP (foley-mcp --http --token …).
Ship the agent kit into your agent host (a foley-sound-design skill, a /foley-score
slash command, and a sound-designer subagent):
foley agent-install # → ./.claude/{skills,commands,agents}/…
The one rule is restraint — most sentences need no sound. The design is grounded in the research reports below; taste heuristics (layering, ducking, onset, licensing) live in the skill.
Design & research#
foley’s design is grounded in five research reports (unified, cited):
Research reports — sound sources, SFX generation, recognition/ tagging, embeddings/indexing, and the context-retrieval agent
Deep-research prompt library — 12 ready-to-run prompts covering every dimension of the project
Install#
pip install foley # core — dol-only, light; `import foley` stays minimal
pip install "foley[audio,clap,index]" # the usual retrieval stack (CLAP + hybrid index)
foley demo # no-download smoke test on the bundled fixture
foley agent-install # drop the agent kit into ./.claude (skill + command + subagent)
foley is zero-dep at its core and grows by capability via optional extras — each imported lazily, so a bare install stays light. What each adds:
Extra |
Adds |
|---|---|
|
numpy/soundfile DSP + LUFS mastering |
|
the CLAP text↔audio retrieval engine |
|
the hybrid vector+keyword index (LanceDB / sqlite-vec) |
|
live retrieve / generate sources |
|
the SELECT LLM rungs (Claude / a local OpenAI-compatible endpoint) |
|
word timing (WhisperX), OTIO/rubberband, watermarking, signed C2PA |
|
the MCP server · OpenTelemetry export |
Nothing paid runs unless you ask for it. Having ANTHROPIC_API_KEY set does not switch the SELECT rungs to Claude: pass llm="anthropic" to find() / score() or set FOLEY_LLM=anthropic (llm="local" uses FOLEY_LLM_BASE_URL). By default they run the free deterministic fakes, or your local endpoint if one is configured. with foley.offline(): (or FOLEY_OFFLINE=1) blocks every external source and LLM call foley makes, on every surface, raising foley.runtime.EgressBlocked (model weights are never downloaded offline: a model not already cached raises foley.runtime.ModelNotCached, naming the command to fetch it while online).
Every paid call is priced and capped. foley.estimate("generate", backend="elevenlabs", duration=3) says what a call costs before it is made (None means unknown, never free). A find / score / generate run stops before the first paid call that would take it past its Budget(max_usd=...) (default $1, or $3 when you chose Claude with llm="anthropic" / FOLEY_LLM=anthropic, since a default find with Claude is bounded at about $2.52), and a call of unknown cost needs Budget(approve_unknown_cost=True). Every paid response is kept in ~/.local/share/foley/generations/ before QC, so an identical request is served from there instead of paying twice. What a backend could not honour is never silent: a parameter that changes the result (seed on ElevenLabs) raises, and every other drop or clamp is listed in the returned candidate’s notes.
foley.check_requirements() (and the foley_capabilities MCP tool) report what’s installed and
what’s degraded. Full docs: thorwhalen.github.io/foley.
Changelog#
Per-release changes are in CHANGELOG.md.
License#
MIT
This documentation as a single file: foley.md (Markdown, for agents).
built 2026-10-16 01:23 UTC from e157a1c (main) · foley 0.0.41 · about this build